사용자:Dus2000/작업라인 1: 두 판 사이의 차이

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Dus2000 (토론 | 기여)
Dus2000 (토론 | 기여)
29번째 줄:
[[Andrew Plotkin]] gave the rules a Werewolf theme in 1997<ref>{{cite web | url= http://www.eblong.com/zarf/werewolf.html| title = Werewolf ''A Mind Game''}} is Plotkin's own description of the original Werewolf version</ref> - [[Looney Labs]] have sold a derivative as ''Are You a Werewolf?'', as have [[Asmodée Éditions]] under the title ''Werewolves of Millers Hollow'', [[Mayfair Games]] as ''Lupus in Tabula'' (Latin for ''Werewolves at the Table''), and Béziers games as ''Ultimate Werewolf''.
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앤드류 플로트킨은플로트킨이 1997년 이 게임에 늑대인간을 주제로 한 규칙을 덧붙인<ref>{{웹 인용 |url=http://www.eblong.com/zarf/werewolf.html |제목= Werewolf ''A Mind Game''|언어=영어}}은 플로트킨이 직접 작성한 오리지널 늑대인간 버전에규칙에 대한 설명이다.</ref> 뒤로이래 미국의 게임 회사 루니 랩스의 '네가 늑대인간이니?({{llang|en|Are You a Werewolf?}})', 프랑스 아스모데 에디션즈의 '밀러 계곡의 늑대인간(Werewolves of Millers Hollow)', 미국 메이페어 게임즈의 '루프스루푸스 인 타불라'({{llang|la|Lupus in Tabula}})<ref>원래는 '탁자 앞의 늑대인간'이라는 뜻이나, [[대한민국]]에서는 영어로영어식으로 직역한 '타뷸라의 늑대'라고 알려져 있다. </ref>, 베지어즈 게임즈의 '울티메이트 웨어울프({{llang|en|Ultimate Werewolf, 궁극의<!--최후의--> 늑대인간}})' 등 다양한 파생 상품이 출시되었다.
 
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David and Jon Huston created another version in the theme of [[H. P. Lovecraft]]'s [[Cthulhu Mythos]] called ''Do You Worship Cthulhu'', published by Toy Vault, Inc. The main card art was completed by Ron Spencer and Walt Howington designed the Instruction graphics.
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한편 데이비드 휴스턴과 존 휴스턴은 [[하워드 필립스 러브크래프트]]의 [[크툴후 신화]]를 주제로 한 또다른 버전인 '쿠툴후를 숭배하십니까({{llang|en|Do You Worship Cthulhu}})'를 개발해 토이 볼트 주식회사를 통해 출시했다. 카드의 디자인은 론 스펜서, 설명서의 그래픽은 월트 호윙턴이 맡았다.
 
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A variation of Mafia was used to promote the film ''[[Cry Wolf]]'' (2005), having one wolf, one [[shepherd]], and a number of sheep, with no day and night phases.
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마피아의 변종 중 하나는 2005년 개봉된 영화 크라이 울프({{llang|en|Cry Wolf}})의 홍보에도 쓰였는데, 이 버전은 참가자들이 늑대 하나와 양치기 하나, 다수의 양으로 나뉘며 낮과 밤의 구분이 없다.
 
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[[Adam Gopnik]] devotes a chapter to describing the game in ''Through the Children's Gate''.<ref>{{cite book| title = Through the Children's Gate: A Home in New York | first = Adam | last = Gopnik | year = 2006 | isbn = 18472432X }}</ref>
 
In June [[2006]], a [[Rockingham County, New Hampshire|Rockingham]] school inquiry was launched after parents complained of the traumatic effects classroom Mafia was having on their [[Fifth grade|fifth-grade]] children.
<ref>{{cite web | url = http://archive.seacoastonline.com/news/rock/08042006/nhnews-r-ray-mafiafolo0804.html | title = School officials still investigating 'Mafia' | first = Aaron | last = Davis | publisher = [[Seacoast Media Group]] | date= 2006-08-04 | quote = One parent, Nicole Hollenbeck told The Rockingham News in June, "My child has had sleepless nights, crying before bed because she's afraid that she'll sleep walk and relive the tragic events they talked about in class [...] We teach our kids right from wrong, and this is what they are being taught?" }}. ''The Rockingham News'' story about investigation into the Mafia games at Iber Holmes Gove Middle School includes Davidoff's response: "I do understand the parents' concern, being a parent myself and having studied [[child psychology]] for 25 years. I want to reassure you that the positive message of the game would overcome any possible negative affects of an 'evil narrator.'"</ref>
 
Ernest Fedorov runs a "Mafia Club" in [[Kyiv]], using his own [[patent]]ed variation of the rules. The club organizes games, rates players, and awards prizes, with the victor of the tournament grand final winning a trip to [[Sicily]].<ref>{{cite web | url = http://www.kyivweekly.com/?art=1141859356 | title = Intellectuals playing mafia games | date= 2006-03-08 | first = Pavlo | last = Berest | quote = Now the rules of the game are the intellectual property of Fedorov.}} The club has its own rules, see: {{cite web | url = http://io.com.ua/www.php?w=http://mafia.kiev.ua | title = Club "Империя Мафии"}}</ref>
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==Basic gameplay==