사용자:Dus2000/작업라인 1: 두 판 사이의 차이

내용 삭제됨 내용 추가됨
Dus2000 (토론 | 기여)
Dus2000 (토론 | 기여)
119번째 줄:
Daytime and nighttime can move quickly in live play, as daily executions and nightly decisions are communicated in real time. Daytime phases usually require a majority to be reached in order for a lynch (execution) to occur and effectively end the round. A set time limit may also be applied to this condition. At night, the evil factions have more information, and less to deliberate. Because of that, night is considerably shorter than day.
-->
<!--Daytime[[오프라인]]에서 and진행하는 nighttime게임은 can실시간으로 move낮의 quickly처형과 in밤의 live살해 play,과정을 as진행할 daily executions있기 and때문에 nightly낮과 decisions밤이 are빠르게 communicated전환된다. in다만 real time.-->턴이턴은턴보다 상당히 빨리 끝나는 경향이 있는데, 낮 턴에는 누구를 린치(처형) 이뤄지기것인가를 위해협의하는데 다수의시간이 합의가 도출되어야 하는 반면,필요하지만 밤에 활동하는 '악의 세력'은 시민들보다 많은 정보를 가지고 있기있는 때문에만큼 깊게 생각할 필요가 비교적 적다. 이 때문에 보통 밤 턴이 낮 턴보다 상당히 빨리적기 끝난다때문이다. 이 차이를 줄이기 위해 추가 규칙으로 낮 턴에 제한시간을 두기도 한다.
 
When playing online, more time is needed to reach decisions. Players aren't usually available in unison, so forum-based phases tend to last longer than live phases. Online "turbos" replicate live games in requiring all players' continuous participation; the day phase is typically 20 or 25 minutes long and the night phase is usually 5 minutes long. In long online games, days usually run from 9am to 9pm and nights from 9pm to 9am.<ref>The USGamers {{cite web | url= http://www.forum.usgamers.net/faq.php?faq=werewolf#faq_werewolf_rules | title = ''Werewolf Rules & Gameplay''}} section describes the way online Werewolf/Mafia games are played on many sites as well as on their own automatic, forum-integrated software.</ref>