마르크 오버르마르스 (컴퓨터 과학자): 두 판 사이의 차이

내용 삭제됨 내용 추가됨
편집 요약 없음
편집 요약 없음
1번째 줄:
{{새 문서}}
{{Infobox Scientist
|name = Mark H. Overmars
|image =
|caption =
|birth_date = {{birth date and age|1958|9|29}}
|birth_place = [[Zeist]], [[네덜란드]]
|death_date =
|death_place =
|residence = [[Utrecht (city)|Utrecht]], [[Netherlands]]
|citizenship =
|nationality = [[Netherlands|Dutch]]
|ethnicity =
|fields = [[Computational geometry]]<br/>[[Robotics]]
|workplaces = [[Utrecht University]]
|alma_mater = [[Utrecht University]]
|doctoral_advisor =
|academic_advisors =
|doctoral_students =
|notable_students =
|known_for = [[Probabilistic Roadmap Method]], [[Game Maker]]
|influences =
|influenced =
|awards =
|religion =
|signature = <!--(filename only)-->
|footnotes =
}}
 
'''마커스 헨드릭 오버마스 (Markus Hendrik Overmars)''' ([[네덜란드]] [[Zeist]], 1958년 9월 29일 출생)<ref>[http://people.cs.uu.nl/markov/curric.pdf Curriculum vitae] from the Utrecht University web site.</ref> is a Dutch [[Computer science|computer scientist]] and teacher of game programming known for his game development application [[Game Maker]]. Game Maker lets people create computer games using a drag-and-drop interface. He is the head of the ''Center for Geometry, Imaging, and Virtual Environments'' at [[Utrecht University]], in the [[Netherlands]]. This research center concentrates on [[computational geometry]] and its application in areas like [[computer graphics]], [[robotics]], [[geographic information system]]s, imaging, [[multimedia]], virtual environments, and games.